Hugh Herr is building the next generation of bionic limbs, robotic prosthetics inspired by nature’s own designs. Herr lost both legs in a climbing accident 30 years ago; now, as the head of the MIT Media Labâs Biomechatronics group, he shows his incredible technology in a talk that’s both technical and deeply personal â with the help of ballroom dancer Adrianne Haslet-Davis, who lost her left leg in the 2013 Boston Marathon bombing, and performs again for the first time on the TED stage.
If the last minute or so doesn’t put you on the floor… there’s no hope for it.
I randomly feel like doling out advice for game industry aspirants. This article is going to shoot from the hip. Let’s go.
Programmers are better paid than artists or designers because there are fewer of them and the barrier of entry is high. Lots of assholes think programming is the right job…
Here’s some game industry info from Dude Man Greg. It might be helpful to keep in mind that he’s talking about the experience at larger studios working primarily with console and PC games, and may not represent the role overlap often seen in tablet/smartphone etc. development.